The Bachelor of Science in Esports Management at 国产传媒 prepares students for careers in esports, business, live events, and digital media. Students learn how esports organizations operate, manage events, build audiences, and connect competitive gaming with professional opportunities.
The program develops skills in event management, marketing, project coordination, and esports operations through coursework and applied experience. Students work with Stockton鈥檚 esports team, campus facilities, industry partners, and regional opportunities such as the Atlantic City esports market, gaining practical experience for internships and careers in the esports industry.
Turn Your Passion for Gaming into a Career
What can you do with an Esports Management degree from 国产传媒?
Graduates of 国产传媒鈥檚 Esports Management program pursue careers in esports event management, digital marketing, and project coordination. Students prepare for roles such as event producer, social media manager, brand strategist, and community manager by learning esports operations, live event production, and audience engagement strategies.
How hands-on is the Esports Management program?
The program emphasizes applied learning through esports event planning, tournament operations, and team management. Students gain experience working with 国产传媒鈥檚 esports teams, producing live events, and using tools related to streaming platforms, digital marketing analytics, and content production workflows.
What business skills are included in the esports curriculum?
Students build a strong foundation in business management, including marketing strategy, finance, accounting, and organizational leadership. These skills are applied directly to esports ecosystems, helping students understand sponsorships, revenue models, brand development, and esports business operations.
Are there internship opportunities in esports?
Yes. Students complete an esports internship working with gaming organizations, event venues, or digital media teams. These experiences involve event coordination, social media campaigns, and community engagement, helping students build professional networks and real-world experience in the esports industry.
What makes Stockton鈥檚 Esports Management program unique?
The program combines esports, business management, and experiential learning in a single degree. Students complete structured work experience hours, internships, and coursework that integrates hospitality, marketing, and digital media, creating a well-rounded pathway into esports careers.
Program Faculty

Petar Dobrev

Jennifer Aarons

Noel Criscione-Naylor

Demetrios Roubos

Tara E. Marsh
Esports Facilities


国产传媒鈥檚 dedicated esports facility gives students a professional environment to practice, compete, and collaborate. , the space is designed for maximum accessibility and is open 24/7 to support both casual and competitive gaming.
The facility includes high-performance player stations, a private streaming room, and a large conference table for team strategy and collaboration. Students also have access to vending machines and shared spaces that support long practice sessions and live event preparation. Access is secured through student ID entry and Stockton login credentials for all computers.
Students train and compete in two distinct gaming environments. The Blue Room features custom-built PCs and a dark-mode setup designed for immersive gameplay. The Gold Room offers Lenovo Legion systems with a bright, modern layout that supports both practice and competition. Labs may also be reserved for team practices and official matches, giving students structured time to prepare and perform.
Whether students are competing at a high level or exploring esports for the first time, the facility provides a centralized hub for gaming, production, and community at 国产传媒.
Professional Associations
Several professional associations related to Esports are shaping curricular standards. Additionally, the BS in Esports Management faculty and staff are highly engaged and active within these pivotal associations to not only influence the development of curriculum standards but to continuously evaluate standards based on industry development and workforce needs. Below is a non-exhaustive list of associations and boards:
ESTA is the premier association in the United States for Esports. Per their charter,
鈥淓STA promotes, protects, and advances the broader interests of the esports community
through providing forward-thinking professional development programs, networking opportunities,
relevant industry research, and valuable tools and resources to the membership. ESTA
focuses on promoting business expertise and sustainable growth of the esports industry
by increasing the number of participants, sponsors, products, and services, procuring
industry research, and executing industry events.鈥 ESTA hosts an annual conference
called EsportsNext in Chicago, Illinois.
NASEF provides opportunities for all students to use Esports to develop STEAM-based
skills and social-emotional attributes such as communication, collaboration, and problem-solving
abilities needed to thrive in work and life. Orange County Department of Education
(OCDE), in partnership with the Network of Academics and Scholastic Esports Federations
(NASEF) partnered with several middle school administrators and educators from Orange
County, California, to craft 9-week quarter modules of integrated programs of study,
focusing on Esports as a means of facilitating transference of concepts and skills
that incorporate CA CCSS, NGSS, ISTE and SEL standards that are appropriate for the
target student demographic.
The National Esports Association guides school districts, colleges, and corporations
through learning outcomes, including making traditional education more relevant by
gamifying classrooms and crafting curriculum and experiential learning for our digitized
youth and workforce.
The GSE is a regional league and association that promotes North American Scholastic
Esports Federation curriculum. As per their mission, they are a nonprofit founded
by educators, Garden State Esports is the organizing body of scholastic Esports for
New Jersey. Furthermore, their mission is to create high-quality, student-centered
experiences through scholastic Esports so all students can use Esports as a platform
to grow socially, emotionally, and academically. Stockton has partnered with GSE and
will host their annual Spring tournament.

The National Federation of State High School Associationsprovides guidance and curriculum related to Esports.
Advisory Board

Jennifer Aarons

Chris Aviles

David Bruno

Regina Schaffer Carr

Noel Criscione-Naylor

Petar Dobrev
Anthony Gaud

Dino Hall

James Hammerstedt

Scott Huston

Joshua Kell

Joe'l Ludovich

Tara Marsh

Chad Roebrts

Toby Rosenthal

Demetrios Roubos, Ph.D., M.S., CISSP

Fabio Sadiku

Michele Togashi

Megan Van Petten

Andrew Weilgus
Student Testimonials
Upon onboarding for this position at Esports Illustrated, I did not anticipate such a need for people like me, seeking how to convey my viewpoints in esports to others also trying to build their gaming knowledge from scratch. It guided a stronger focus to where I can easily connect my own experience into pieces I help write and have the ability to teach myself along the way.....
I have observed in my time here, the esports community is growing quickly and welcomes a passionate group of people who enjoy video games and competing.
国产传媒 Student
Esports Illustrated Intern, Summer 2023
Career Information
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